![]() Tajuru Nation: +1Cha (2), 2x skill proficiency (4) = 12 pts See also under Ixalan below.Įlf Base: +2Wis (4), Perception skill (2), Lesser Traits: darkvision 60ft, Fey Ancestry Note: Goblins are really given the shaft in MtG settings. Tuktuk Tribe: +2Con (4), AC 11 + Dex (2), Lesser Trait: thieves' tools proficiency, resistance to fire damage = 0 pts Lavastep Tribe: +2Con (4), AC 11 + Dex (2), Lavastep Grit (basically Stone Camouflage, 3), Lesser Trait: resistance to fire damage = 3 pts Grotag Tribe: +2Con (4), AC 11 + Dex (2), Animal Handling skill (2), Lesser Trait: resistance to fire damage = 2 pts Goblin Base: Small size (-2), Speed 25ft (-4), Lesser Trait: darkvision 60ft Obviously, if the transformation makes an undead minion under the control of the player, this ability is worth a boatload more points. I'm not super familiar with the lore, but the Plane Shift article seems to imply that Nulls are controlled by the vampire clan leaders. Note: I've pointed out Null Transformation as 0 pts because, although it turns a slain creature into an undead minion, it doesn't seem to put that minion under the control of the vampire who made it. Zendikar Vampire: +1Int (2), Lesser Trait: Null transformation = 12 pts Vampire Base: +2Cha (4), Blood Thirst (1d6 + max hp drain, 6 pts?) Ula Creed: Int +2 (4), Survival skill (2), wizard cantrip (2), Lesser Trait: navigator's tools prof = 10 ptsĬosi Creed: Cha +1 (2), Int +1 (2), Sleight of Hand skill (2), Stealth skill (2), bard cantrip (2) = 12 pts Merfolk Base: +1 Cha (2), Lesser Traits: swim 30 ft., extra language, breathe waterĮmeria Creed: Wis +2 (4), Deception skill (2), Persuasion skill (2), druid cantrip (2) = 12 pts Kor as statted out are basically halflings without the disadvantages of slow speed or small size. Here's the breakdown using Coronoides' method: The races in them are woefully unbalanced. They've released five so far, for the Zendikar, Innistrad, Kaladesh, Amonkhet, and Ixalan settings. While I love the detail and thought put into them, James Wyatt is no longer a D&D designer, and it shows. For those not in the know, they're basically unofficial D&D setting books put out by the MtG team. So, I have been looking over the Plane Shift articles by James Wyatt. Ultimately though a new solution to the giant algebra problem was found and in the process several traits now have an improved evidence rating. This had a few small knock on effects for some traits from races sharing the gnome's speed 25 and Small. Getting Yuan-ti to 12pt required a reassessment of magic resistance and gnome cunning in the light of new evidence. This was because magic resistance had a price inferred from Gnome Cunning which itself has only an 'F' evidence rating. ![]() Of those that could not the Yuan-ti was the most in error, version 2.03 priced the yuan-ti at 28.5pt. Of the new races 9 of 12 could easily come to 12pt using version 2.03 allowing for for new unknown traits making the difference to 12. ![]() ![]() Please read that section of the document. Regarding the perceived strengths or weakness of any canon race, the article discusses at length why I must assume all canon races are 12pt for my method to work. ![]()
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